Second Life merchants estimated to rake-in over $1.3 million total every day |
| Published: August 7, 2007, 9:03 am |
| Tags: news, videos |
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Looks like the real world is not the only place you can make money. Lindan Lab CEO Philip Rosedale told Business 2.0 that the scale of trade in his virtual world game Second Life is estimated at over $1.3 million dollars daily! This is achieved by the player’s hawking in-game goods and buying and selling. Philip also said around 830 of the game’s 200,000 daily players take home over $1,000 a month from their Second Life-based businesses. While that isn’t a whole lot of people in the grand scheme of things, it does show how with enough focus and effort someone can make real dough. Second Life has its own economy and a currency referred to as Linden Dollars (L$). Though the exchange rate fluctuates, as of February 2007 it is reasonably stable at around L$ 270 to one US dollar. Player’s in this online world can buy virtual clothes, furniture, and other accessories from a variety of in-game businesses. As reported in late 2006, the virtual world of Second Life has [ Full article ] |
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